from turtle import *

def turn1(x, y):
    draw_f(3,t1)


def turn2(x, y):
    draw_f(4,t2)

def turn3(x, y):
    draw_f(5,t3)

def turn4(x, y):
    draw_f(6,t4)

def turn5(x, y):
    draw_f(7,t5)

def draw_f(angle,tt):
    i=1
    tt.pendown()
    tt.begin_fill()
    while i<=angle:
        i = i+1
        tt.forward(50)
        tt.left(360//angle)
    tt.end_fill()
    tt.forward(50)
    tt.right(45)

k=120
t1=Turtle()
t1.reset()
t1.shape('turtle')
t1.color("black","red")
t1.speed(2)
t1.penup()
t1.begin_fill()
t1.setpos(-1*k*2,0)
t2=Turtle()
t2.reset()
t2.shape('turtle')
t2.color("black","blue")
t2.speed(2)
t2.penup()
t2.begin_fill()
t2.setpos(-1*k*1,0)
t3=Turtle()
t3.reset()
t3.shape('turtle')
t3.color("black","green")
t3.speed(2)
t3.penup()
t3.begin_fill()
t3.setpos(0,0)
t4=Turtle()
t4.reset()
t4.shape('turtle')
t4.color("black","yellow")
t4.speed(2)
t4.penup()
t4.begin_fill()
t4.setpos(k*1,0)
t5=Turtle()
t5.reset()
t5.shape('turtle')
t5.color("black","magenta")
t5.speed(2)
t5.penup()
t5.begin_fill()
t5.setpos(k*2,0)

while True:

    t1.onclick(turn1) 
    t2.onclick(turn2)
    t3.onclick(turn3)
    t4.onclick(turn4)    
    t5.onclick(turn5)